A downloadable TTRPG

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What is this?

This is a system for playing grounded fantasy adventures with:

  • Highly skilled adventurers from the get go.
  • A gentle power curve, always grounded within human capabilities.
  • Easy to read die rolls with minimal arithmetic. You roll one or more d6s and every 4, 5 and 6 is a hit. One hit is usually enough to mitigate the risk.
  • Dynamic, fast and dangerous combat.
  • Not a meat grinder. When things go south, you are more likely to get knocked out than die.
  • Competency should be cut into the right number of slices—not too many (e.g. 50 skills), and not too few (e.g. 3 attributes). 
  • Difference in skill should strongly impact how well characters do on difficult tasks. A highly skilled character should be able to consistently do things that are impossible for a novice.
  • No duplicate or near duplicate values: No concurrent DEX attribute, DEX save and acrobatics skill.
  • No special abilities. Solutions to problems are not found in special abilities listed on your character sheet, but through interactions with the fictional world, treating it like a real place. When special abilities comes into play, they are tied to magical artifacts or effects.
  • Light scaffolding for wilderness travel, including encumbrance and slot inventory.

The game's native setting is a world resembling Northern Europe during Viking times, but set after the events of Ragnarök, with the Gods in hiding and the Jotun ruling over significant parts of the world.

This game is in development. Feedback is greatly appreciated. Discord server for the project can be found here. If you read or play the game, I would love to hear your thoughts.

Introductory adventure

An adventure called "The Counterfeiters of Helm Island" is available here.

Download

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Click download now to get access to the following files:

Shadow of Ragnarök v0.14.2.pdf 163 kB
Character Sheet v0.12.1.pdf 56 kB